I was new to UDK so I was getting used to the engine. I had
previous experience with using 3D game engines by using Cry Engine 3 for an
extensive amount of time. So I just had to get used to the tools like the tools
for movement of and object, rotation and scaling.
Drawing out solid cube mesh to use them as surfaces or
collision meshes for the player to walk on. Revolving around the engine exploring
new like camera prospective. Messing about with lighting settings from low to
dynamic detailed.

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