Getting used to UDK


I was new to UDK so I was getting used to the engine. I had previous experience with using 3D game engines by using Cry Engine 3 for an extensive amount of time. So I just had to get used to the tools like the tools for movement of and object, rotation and scaling.

Drawing out solid cube mesh to use them as surfaces or collision meshes for the player to walk on. Revolving around the engine exploring new like camera prospective. Messing about with lighting settings from low to dynamic detailed.



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